在CodeBlocks搭建SDL2工程虚拟TFT彩屏解码带压缩形式的Bitmap(BMP)图像显示

发布于:2025-02-14 ⋅ 阅读:(26) ⋅ 点赞:(0)

参考文章




文章说明

    1. 在CodeBlocks上搭建SDL2工程,虚拟TFT彩屏模拟器
    2. 带压缩的Bitmap(BMP)图像解码后显示在TFT彩屏上
    3. Bitmap(BMP)原图垂直翻转后为真实样子



一、创建和退出SDL2


static AppGlobal_TypeDef AppSystem = {0};
AppGlobal_TypeDef * pAppSystem = &AppSystem;


 /* 初始化SDL */
static u8 ubInit_SDL2(void)
{
    /* 初始化SDL */
    if (SDL_Init(SDL_INIT_AUDIO | SDL_INIT_VIDEO) < 0)
    {
        SDL_Log("SDL Init Fail......%s\r\n", SDL_GetError());
        return 1;
    }

    /* 创建窗口 */
    AppSystem.MainWindow = SDL_CreateWindow("Virtual TFT SDL2", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOW_PHY_WIDTH, WINDOW_PHY_HEIGHT, SDL_WINDOW_SHOWN);
    if (AppSystem.MainWindow == NULL)
    {
        SDL_Log("SDL Create Window Fail......%s\r\n", SDL_GetError());
        return 2;
    }

    /* 创建渲染器 */
    AppSystem.MainRender = SDL_CreateRenderer(AppSystem.MainWindow, -1, SDL_RENDERER_ACCELERATED);
    if (AppSystem.MainRender == NULL)
    {
        SDL_Log("SDL Create Renderer Fail......%s", SDL_GetError());
        return 3;
    }

    /* 创建纹理 */
    AppSystem.MainTexture = SDL_CreateTexture(AppSystem.MainRender, SDL_PIXELFORMAT_ARGB8888 , SDL_TEXTUREACCESS_STATIC, TFT_LCD_PHY_XWIDTH, TFT_LCD_PHY_YHEIGHT);
    if (AppSystem.MainTexture == NULL)
    {
        SDL_Log("SDL Create Texture Fail......%s", SDL_GetError());
        return 4;
    }

    /* 设置纹理模式 */
    SDL_SetTextureBlendMode(AppSystem.MainTexture, SDL_BLENDMODE_BLEND);
    memset(TFT_LCD_DIS_MEMORY, 0x99, TFT_LCD_PHY_XWIDTH * TFT_LCD_PHY_YHEIGHT * sizeof(u32));

    SDL_UpdateTexture(AppSystem.MainTexture, NULL, TFT_LCD_DIS_MEMORY, TFT_LCD_PHY_XWIDTH * sizeof(u32));
    SDL_RenderClear(AppSystem.MainRender);

    SDL_RenderCopy(AppSystem.MainRender, AppSystem.MainTexture, NULL, NULL);
    SDL_RenderPresent(AppSystem.MainRender);

    return 0;
}


/* 退出SDL */
static void vQuit_SDL2(void)
{
    SDL_Log("Complier Date: %s  %s %d\r\n", __DATE__, __TIME__, ulSuperTimer_GetTick());

    /* 销毁纹理 */
    if (AppSystem.MainTexture != NULL) SDL_DestroyTexture(AppSystem.MainTexture);

    /* 销毁渲染器 */
    if (AppSystem.MainRender != NULL)  SDL_DestroyRenderer(AppSystem.MainRender);

    /* 销毁窗口 */
    if (AppSystem.MainWindow != NULL) SDL_DestroyWindow(AppSystem.MainWindow);

    /* 退出SDL */
    SDL_Quit();
}



二、 Bitmap(BMP)图片解码图


/* 获取调色板数据 */
void vGet_Color_Palette(const u8 * pSrcDat, u32 * pColorDat, u16 count)
{
    u16 i = 0;
    u32 * pARGB = (u32 *)(pSrcDat + sizeof(BitmapInfo_TypeDef));

    for (i = 0; i < count; ++i)
    {
        pColorDat[i] = *pARGB++;
    }
}


/* 解码数据写入文件中 */
static void vBitmap_Write_File(void)
{
    u32 i = 0;

    /* 将解码后数据写入文件中 */
    FILE * wFileHandler= fopen("xDemo.txt", "a+");  
    if (wFileHandler == NULL) 
    {
        printf("Open File Error......\n");
        return;
    }

    fprintf(wFileHandler, "Width:%u Height:%u\n", AppBmpDecode->pBmpInfo->InfoHeader.ImgWidth, AppBmpDecode->pBmpInfo->InfoHeader.ImgHeight);
    for (i = 0; i < AppBmpDecode->Index; ++i)
    {
        if (i && ((i % 10) == 0)) fprintf(wFileHandler, "\n");
        fprintf(wFileHandler, "'#%08X',", AppBmpDecode->pDisMemory[i]);
    }
    fprintf(wFileHandler, "\r\n\r\n");

    if (wFileHandler == NULL) 
    {
        fclose(wFileHandler);
    }
}



/* Bitmap图片解码 */
void vDecode_Bitmap(const u8 * pSrcDat)
{
    const u8 * pDat = NULL;
    Type8Bits_TypeDef bitDat = {0};
    BitmapInfo_TypeDef bitmapInfo = {0};
    u32 widthCount = 0, heightCount = 0;
    u32 color  = 0, temp = 0;
    u16 i = 0, num = 0, count = 0;
    u16 line = 0, colum = 0;


    /* 获取Bitmap信息 */
    memcpy((void *)(&bitmapInfo), (const void *)pSrcDat, sizeof(BitmapInfo_TypeDef));

    /* 获取调色板数据 */
    vGet_Color_Palette(pSrcDat, AppBmpDecode->pColorPalette, bitmapInfo.InfoHeader.ColorPalette);

    /* 显示调色板数据 */
    // vShow_Color_Palette(AppBmpDecode->pColorPalette, bitmapInfo.InfoHeader.ColorPalette);

    /* 颜色数据 */
    pDat = pSrcDat + bitmapInfo.FileHeader.ImgDataOffset;

    /* 解码索引 */
    AppBmpDecode->Index = 0;
    while(1)
    {
        if (*pDat == 0)
        {
            pDat++;
            switch (*pDat)
            {
                case 0x00: //00 00 行结束
                {
                    pDat++;

                    /* 宽度计数不够 */
                    if (bitmapInfo.InfoHeader.ImgWidth >= widthCount)
                    {
                        /* 剩余的宽度部分 */
                        temp = bitmapInfo.InfoHeader.ImgWidth - widthCount;
                        if (!bitDat.Bits.Bit0)
                        {
                            bitDat.Bits.Bit0 = 1;
                            // printf("Tips2......%u\r\n", AppBmpDecode->Index);
                        }
                    }
                    else
                    {
                        /* 宽度计数超过图像宽度 剩余的宽度部分计算 */
                        temp = bitmapInfo.InfoHeader.ImgWidth - (widthCount % bitmapInfo.InfoHeader.ImgWidth);

                        /* 跨宽度的高度数量 */
                        heightCount += (widthCount / bitmapInfo.InfoHeader.ImgWidth);
                        if (!bitDat.Bits.Bit1)
                        {
                            bitDat.Bits.Bit1 = 1;
                            // printf("Tips3......%u\r\n", AppBmpDecode->Index);
                        }
                    }

                    /* 增加高度计数 */
                    heightCount++;

                    /* 高度计数已大于图像高度,提前结束 */
                    if (heightCount >= bitmapInfo.InfoHeader.ImgHeight)
                    {
                        bitDat.Bits.Bit7 = 1;
                        // printf("Tips5......%u\r\n", AppBmpDecode->Index);
                    }

                    /* 清零宽度计数 */
                    widthCount = 0;

                    /* 剩余的宽度部分需填充颜色 */
                    AppBmpDecode->Index += temp;
                }
                break;

                case 0x01: //00 01 图像结束
                {
                    /* 计算剩余需要填充的像素点大小 */
                    temp   = (bitmapInfo.InfoHeader.ImgHeight - heightCount - 1) * bitmapInfo.InfoHeader.ImgWidth + (bitmapInfo.InfoHeader.ImgWidth - widthCount);
                    // temp   = (bitmapInfo.InfoHeader.ImgHeight * bitmapInfo.InfoHeader.ImgWidth) - AppBmpDecode->Index;

                    // printf("Tips4......%u  ", AppBmpDecode->Index);
                    AppBmpDecode->Index += temp;
                    bitDat.Bits.Bit7 = 1;
                    // printf("%u %u %u\r\n", AppBmpDecode->Index, heightCount, temp);
                }
                break;

                case 0x02: //00 02 跳转水平和垂直偏移量
                {
                    colum = *(pDat + 1); //x
                    line  = *(pDat + 2); //y
                    pDat  += 3;

                    /* 宽度计数 */
                    widthCount  += colum;

                    /* 高度计数 */
                    heightCount += line;

                    // if (!bitDat.Bits.Bit2) printf("Tips1......index0:%u  ", AppBmpDecode->Index);

                    /* 跳转到指定位置 */
                    AppBmpDecode->Index += bitmapInfo.InfoHeader.ImgWidth * line + colum;

                    // if (!bitDat.Bits.Bit2)
                    // {
                    //     bitDat.Bits.Bit2 = 1;
                    //     printf("index0:%u  %u  %u  %u  %u\r\n", AppBmpDecode->Index, colum, line, bitmapInfo.InfoHeader.ImgWidth, bitmapInfo.InfoHeader.ImgHeight);
                    // }
                }
                break;
            
                default: //00 03~FF 单像素数量+调色板索引
                {
                    count = num = *pDat;
                    widthCount += num;
                    pDat++;
                    for (i = 0; i < num; ++i)
                    {
                        /* 单像素颜色 */
                        AppBmpDecode->pDisMemory[AppBmpDecode->Index++] = AppBmpDecode->pColorPalette[*pDat++];
                    }

                    /* 对齐 */
                    if (count & 0x01)
                    {
                        pDat++;
                    }
                }
                break;
            }
        }
        else
        {
            count = *pDat;
            color = AppBmpDecode->pColorPalette[*(pDat + 1)];
            widthCount += count;
            pDat += 2;
            for (i = 0; i < count; ++i)
            {
                AppBmpDecode->pDisMemory[AppBmpDecode->Index++] = color;
            }
        }

        /* 结束 */
        if (bitDat.Bits.Bit7) 
        {
            break;
        }
    }

    /* 解码数据写入文件中 */
    // vBitmap_Write_File();
}



三、Bitmap解码初始化


/* 初始化Bitmap解码 */
void vInit_Bitmap_Decode(void)
{
    BitmapDecode.pDisMemory    = BitmapDecodeDisplayMemory;
    BitmapDecode.pColorPalette = BitmapDecodeColorPalette;
    BitmapDecode.pImageData    = BitmapDecodeImageData;
    BitmapDecode.pBmpInfo      = &BitmapDecodeBitmapInfo;
    BitmapDecode.Index         = 0;

    AppBmpDecode = (BitmapDecode_TypeDef *)(&BitmapDecode);
}



void vClear_BmpDecode_Memory(void)
{
    memset((void *)BitmapDecode.pDisMemory,    0, (BMP_DECODE_DISPLAY_MEMORY_SIZE << 2));
    memset((void *)BitmapDecode.pColorPalette, 0, (BMP_DECODE_COLOR_PALETTE_SIZE << 2));
    memset((void *)BitmapDecode.pImageData,    0, BMP_DECODE_IMAGE_DATA_SIZE);
    memset((void *)BitmapDecode.pBmpInfo,      0, sizeof(BitmapInfo_TypeDef));
    BitmapDecode.Index = 0;
}



四、测试代码


void vTFT_LCD_FillRect_MultColor1(u32 x, u32 y, u32 width, u32 height, ColorType * pColor)
{
    u32 count = 0;
    u32 x0 = 0, y0 = 0, ex = 0, ey = 0;

    for (y0 = y; y0 <= (y + height - 1); y0++)
    {
        for (x0 = x; x0 <= (x + width - 1); x0++)
        {
            AppDevTFT.pDisMem[AppDevTFT.xWidth * y0 + x0] = 0xFF000000 | DEV_RGB(*pColor++);
            count++;
        }
    }
    printf("width:%-5u height:%-5u count:%-5u   X:%-5u Y:%-5u\r\n", width, height, count, x0, y0);
}



const u8 * xDat[12] = 
{
    (const u8 *)"xDemoUI\\b128_t_vol3.bmp",
    (const u8 *)"xDemoUI\\b064_p_delay.bmp",
    (const u8 *)"xDemoUI\\b089_td_meas.bmp",
    (const u8 *)"xDemoUI\\b112_t_p2p2.bmp",
    (const u8 *)"xDemoUI\\b110_t_level.bmp",
    (const u8 *)"xDemoUI\\b106_t_area1.bmp",
    (const u8 *)"xDemoUI\\b101_t_2pyth2.bmp",
    (const u8 *)"xDemoUI\\b380_td_contmeas.bmp",
    (const u8 *)"xDemoUI\\b109_t_cylin2.bmp",
    (const u8 *)"xDemoUI\\b127_t_vol2.bmp",
    (const u8 *)"xDemoUI\\b042_m_stake2.bmp",
    (const u8 *)"xDemoUI\\b120_t_trapz2.bmp",
};



void vDemoTest(void)
{
    static u8 count = 0;
    const u8 * pSrcDir = NULL;
    FILE * pImgFileHandler = NULL;

    pSrcDir = xDat[count];
    if ((++count) >= 12) count = 0;


    /* 打开文件 */
    pImgFileHandler = fopen(pSrcDir, "rb");
    if (pImgFileHandler == NULL) 
    {
        printf("Open File Error......\r\n");
        while (1); 
    }
    
    vClear_BmpDecode_Memory();
    
    /* 读取Bitmap信息 */
    if (!fread(AppBmpDecode->pBmpInfo, sizeof(BitmapInfo_TypeDef), 1, pImgFileHandler)) 
    {
        printf("Read Bitmap Info Error......\r\n");
        while (1);
    }

    /* 设置文件指针偏移 */
    if (fseek(pImgFileHandler, 0, SEEK_SET))
    {
        printf("Set Offset Error.....1\r\n");
        while (1);
    }

    /* 读取整个文件内容 */
    if (!fread(AppBmpDecode->pImageData, AppBmpDecode->pBmpInfo->FileHeader.FileSize, 1, pImgFileHandler)) 
    {
        printf("Read File Data Error......2\r\n");
        while (1);
    }

    vTFT_LCD_FillRect_SingColor(10, 50, AppDevTFT.xWidth - 10, AppDevTFT.yHeight - 10, 0);
    vDecode_Bitmap((const u8 *)AppBmpDecode->pImageData);
    vTFT_LCD_FillRect_MultColor1(30, 60, AppBmpDecode->pBmpInfo->InfoHeader.ImgWidth, AppBmpDecode->pBmpInfo->InfoHeader.ImgHeight, AppBmpDecode->pDisMemory);

    ubSuperTimer_Start(vDemoTest, 1500);
}




五、主函数


int main( int argc, char * argv[] )
{
    if (ubInit_SDL2())
    {
        SDL_Log("Init SDL Fail......%s\r\n", SDL_GetError());
        vQuit_SDL2();
        return -1;
    }

    vTFT_Init();
    xSuperTimer_Init();
    vInit_Bitmap_Decode();
    AppSystem.ExitWindow = EXIT_WINDOW_TYPE_RUN;


    ubSuperTimer_Start(xDemo, 3000);
    while (AppSystem.ExitWindow)
    {
        vRefresh_KeyEvent_Handler();
        vSystem_BasicTick();
        vSuperTimer_RunHandler();
    }


    vQuit_SDL2();
    return 0;
}




六、测试结果

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在这里插入图片描述
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在这里插入图片描述


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