. ERC 冻结至变形目标 (ERC Freeze to Morph Target)
核心目标:将骨架的调整与自定义造型的滑块关联起来。
详细解释:
当你创建一个自定义造型(Morph)并调整了骨架(Rigging)以适应这个新造型后,你需要确保这两者能够协同工作。仅仅调整骨架是不够的,因为这个调整只在你手动操作时生效。当你把造型滑块从 0% 调到 100% 时,你希望骨架也随之平滑地从原始位置过渡到调整后的位置。
这就是 "ERC Freeze to Morph Target" 的作用。"ERC" 代表 "Enhanced Remote Control"(增强型远程控制),是 Daz Studio(或其他类似软件)中一种强大的属性链接机制。
- "变形目标 (Morph Target)": 指的是你创建的那个自定义造型滑块(例如,“肌肉男造型” 或 “精灵耳朵”)。
- "冻结 (Freeze)": 在这个上下文中,"冻结" 意味着“捕获”或“记录”。它会捕获当你启用自定义造型时,你对骨骼(位置、旋转、缩放)所做的所有调整。
- "至 (to)": 表示建立一个关联或链接。
. ERC Freeze to Morph Target
- In the Parameters Pane, right-click and enable Edit Mode.
- Navigate to the morph in the Parameters list and link the rigging adjustments to it using ERC Freeze:
- Select Figure/Node: Genesis (or the base figure).
- Select Property: Choose the name of your custom morph.
- Confirm all properties tied to the morph are checked.
- Click Accept to finalize the linkage.
Note: ERC Freeze ensures that whenever this morph is dialed, the rigging adjustments will be applied automatically.
7. Save as Morph Asset(s)
To make the adjustments permanent:
- Go to File > Save As > Support Assets > Morph Asset(s)...
- Enter the necessary metadata:
- Vendor Name: Your name or company name.
- Product Name: A unique identifier for your morph package.
- Locate your morph in the Properties list and check its box.
- Click Accept to save the morph asset along with its rigging adjustments.