【QT开发】乒乓球碰撞反弹demo

发布于:2024-07-03 ⋅ 阅读:(11) ⋅ 点赞:(0)

在编写代码时,无意弄出来了一个这个东西,觉得挺有意思的记录一下,类似乒乓球在矩形内一直运动碰撞反弹demo

头文件

#ifndef MYPROJECT_H
#define MYPROJECT_H

#include <QMainWindow>
#include <QPainter>
#include "form.h"

QT_BEGIN_NAMESPACE
namespace Ui { class MyProject; }
QT_END_NAMESPACE

class MyProject : public QMainWindow
{
    Q_OBJECT

public:
    MyProject(QWidget *parent = nullptr);
    ~MyProject();



    Form *m_form;

public:
    QTimer *timer;

    int m_x;
    int m_y;
    int m_type_x;
    int m_type_y;

private slots:
    void updateProgressBar();

    void on_pushButton_clicked();

    void on_pushButton_2_clicked();

    void on_pushButton_3_clicked();

private:
    Ui::MyProject *ui;
};
#endif // MYPROJECT_H
#include "myproject.h"
#include "ui_myproject.h"
#include <QDebug>

MyProject::MyProject(QWidget *parent)
    : QMainWindow(parent)
    , ui(new Ui::MyProject)
    ,m_y(1)
    ,m_x(1)
    ,m_type_x(0)
    ,m_type_y(0)
{
    ui->setupUi(this);






    // 初始化定时器
    timer = new QTimer(this);
    connect(timer, &QTimer::timeout, this, &MyProject::updateProgressBar);

    timer->setInterval(100);
 
    timer->start();

    ui->label->setGeometry(this->rect());





    ui->label->setStyleSheet("background:transparent");

    QPixmap pixmap(ui->label->size()); // 创建一个与QLabel大小相同的QPixmap
    QPainter painter(&pixmap);
    painter.setRenderHint(QPainter::Antialiasing); // 抗锯齿
    painter.setPen(QPen(Qt::black, 2)); // 设置画笔
    painter.setBrush(Qt::lightGray); // 设置画刷
    QRect rect(100, 100, ui->label->width()-200, ui->label->height()-200); // 矩形的位置和大小


    // 定义一个线段,从(50, 50)到(200, 200)
    int startX = (ui->label->width() / 20.0) * 1;
    int startY = ((ui->label->height()) / 10.0) * 1;
    int endX = (ui->label->width() / 20.0) * 1;
    int endY = ((ui->label->height()) / 10.0) * 9;
    painter.drawLine(startX, startY, endX, endY);



    startX = (ui->label->width() / 20.0) * 1;
    startY = ((ui->label->height()) / 10.0) * 9;
    endX = (ui->label->width() / 20.0) * 19;
    endY = ((ui->label->height()) / 10.0) * 9;
    painter.drawLine(startX, startY, endX, endY);


    painter.setPen(QPen(Qt::black, 2)); // 设置画笔


    for(int i = 1; i < 10; i++)
    {

        startX = (ui->label->width() / 20.0) * 1;
        startY = ((ui->label->height()) / 10.0) * i;
        endX = (ui->label->width() / 20.0) * 19;
        endY = ((ui->label->height()) / 10.0) * i;

        if(i == 1 || i == 9)
        painter.drawLine(startX, startY, endX, endY);
    }


    for(int i = 1; i < 20; i++)
    {
        startX = (ui->label->width() / 20.0) * i;
        startY = ((ui->label->height()) / 10.0) * 1;
        endX = (ui->label->width() / 20.0) * i;
        endY = ((ui->label->height()) / 10.0) * 9;

        if(i == 1 || i == 19)
        painter.drawLine(startX, startY, endX, endY);
    }


    ui->label->setPixmap(pixmap); // 将QPixmap设置为QLabel的内容
}

MyProject::~MyProject()
{
    delete ui;
}



void MyProject::updateProgressBar()
{
    ui->label->setGeometry(this->rect());
    QPixmap pixmap(ui->label->size()); // 创建一个与QLabel大小相同的QPixmap
    QPainter painter(&pixmap);
    painter.setRenderHint(QPainter::Antialiasing); // 抗锯齿
    painter.setPen(QPen(Qt::black, 2)); // 设置画笔
    painter.setBrush(Qt::lightGray); // 设置画刷
    QRect rect(100, 100, ui->label->width()-200, ui->label->height()-200); // 矩形的位置和大小



    // 定义一个线段,从(50, 50)到(200, 200)
    int startX = (ui->label->width() / 20.0) * 1;
    int startY = ((ui->label->height()) / 10.0) * 1;
    int endX = (ui->label->width() / 20.0) * 1;
    int endY = ((ui->label->height()) / 10.0) * 9;
    painter.drawLine(startX, startY, endX, endY);



    startX = (ui->label->width() / 20.0) * 1;
    startY = ((ui->label->height()) / 10.0) * 9;
    endX = (ui->label->width() / 20.0) * 19;
    endY = ((ui->label->height()) / 10.0) * 9;
    painter.drawLine(startX, startY, endX, endY);


    painter.setPen(QPen(Qt::black, 2)); // 设置画笔


    for(int i = 1; i < 10; i++)
    {
        startX = (ui->label->width() / 20.0) * 1;
        startY = ((ui->label->height()) / 10.0) * i;
        endX = (ui->label->width() / 20.0) * 19;
        endY = ((ui->label->height()) / 10.0) * i;

        if(i == 1 || i == 9)
        painter.drawLine(startX, startY, endX, endY);
    }


    for(int i = 1; i < 20; i++)
    {
        startX = (ui->label->width() / 20.0) * i;
        startY = ((ui->label->height()) / 10.0) * 1;
        endX = (ui->label->width() / 20.0) * i;
        endY = ((ui->label->height()) / 10.0) * 9;

        if(i == 1 || i == 19)
        painter.drawLine(startX, startY, endX, endY);
    }


    painter.setPen(QPen(Qt::red, 5)); // 设置画笔
    painter.setBrush(Qt::lightGray); // 设置画刷



    startX = (ui->label->width() / 20.0) * m_x;
    startY = ((ui->label->height()) / 10.0) * m_y;
    endX = (ui->label->width() / 20.0) * (m_x+1);
    endY = ((ui->label->height()) / 10.0) * (m_y+1);



    if(m_y >= 8)
    {
        m_type_y = 1;
    }
    else if(m_y <= 1)
    {
        m_type_y = 0;
    }


    if(m_x >= 18)
    {
        m_type_x = 1;
    }
    else if(m_x <= 1)
    {
        m_type_x = 0;
    }


    if(m_type_y)
    {
        m_y--;
    }
    else
    {
        m_y++;
    }

    if(m_type_x)
    {
        m_x--;
    }
    else
    {
        m_x++;
    }


    QBrush redBrush(Qt::red);
    painter.fillRect(startX, startY, (ui->label->width() / 20.0), (ui->label->height()) / 10.0, redBrush);

    ui->label->setPixmap(pixmap);

}

void MyProject::on_pushButton_clicked()
{
    timer->start();
}


void MyProject::on_pushButton_2_clicked()
{
    timer->stop();
}


void MyProject::on_pushButton_3_clicked()
{

}

运行效果: