获取显示器(主/副屏)友好名称(FriendlyName)

发布于:2024-12-23 ⋅ 阅读:(16) ⋅ 点赞:(0)

在开发涉及多显示器的应用程序时,获取显示器的友好名称(Friendly Name)是一个常见需求。本文将深入探讨GetMonitorFriendlyName 方法,了解其实现细节和工作原理。

方法签名

public static string GetMonitorFriendlyName(bool isPrimary)

方法概述

GetMonitorFriendlyName 方法用于获取指定显示器的友好名称。参数 isPrimary 指定是否获取主显示器的友好名称。

实现原理

  1. 先获取显示设备的目标设备信息和源设备信息,再将目标设备信息(友好名称)和源设备信息(逻辑设备名称)关联起来
  2. 获取要求获取屏幕(主/副屏)的信息(包含逻辑设备名称)
  3. 通过逻辑设备名称关联,再找到相应屏幕的友好名称

实现细节

1. 获取屏幕信息:

    var screen = ScreenHelper.GetScreen(isPrimary);

2. 获取目标设备名称:

    var targetDeviceNames = GeTargetDeviceNames();

调用 GeTargetDeviceNames 方法获取所有活动路径的目标设备名称和源设备名称。

3. 匹配屏幕设备名称:

    return targetDeviceNames
        .FirstOrDefault(m => m.Item2.viewGdiDeviceName.EqualsIgnoreCase(screen.DeviceName))
        .Item1.monitorDevicePath;

核心方法

GeTargetDeviceNames 方法: 该方法获取所有活动路径的目标设备名称和源设备名称,并将目标设备名称和源设备名称相匹配。其实现涉及调用 Windows API 函数 GetDisplayConfigBufferSizes 和 QueryDisplayConfig,并解析返回的显示配置信息。

/// <summary>
/// 获取显示器FriendlyName名称
/// </summary>
/// <returns></returns>

 public static IEnumerable<(DISPLAYCONFIG_TARGET_DEVICE_NAME, DISPLAYCONFIG_SOURCE_DEVICE_NAME)>
     GeTargetDeviceNames()
 {
     List<(DISPLAYCONFIG_TARGET_DEVICE_NAME, DISPLAYCONFIG_SOURCE_DEVICE_NAME)> listRet = new();
     try
     {
         int error = GetDisplayConfigBufferSizes(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
             out var pathCount, out var modeCount);
         if (error != ERROR_SUCCESS)
             throw new Win32Exception(error);

         DISPLAYCONFIG_PATH_INFO[] DisplayPaths = new DISPLAYCONFIG_PATH_INFO[pathCount];
         DISPLAYCONFIG_MODE_INFO[] DisplayModes = new DISPLAYCONFIG_MODE_INFO[modeCount];
         error = QueryDisplayConfig(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
             ref pathCount, DisplayPaths, ref modeCount, DisplayModes, IntPtr.Zero);
         if (error != ERROR_SUCCESS)
             throw new Win32Exception(error);

         for (int i = 0; i < modeCount; i++)
         {
             var modeInfo = DisplayModes[i];
             if (modeInfo.infoType == DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_TARGET)
             {
                 var targetName =
                     GetDisplayconfigTargetDeviceName(DisplayModes[i].adapterId, DisplayModes[i].id);
                 var displayPathInfo = DisplayPaths.FirstOrDefault(m =>
                     m.targetInfo.adapterId.LowPart == modeInfo.adapterId.LowPart &&
                     m.targetInfo.adapterId.HighPart == modeInfo.adapterId.HighPart &&
                     m.targetInfo.id == modeInfo.id);
                 var sourceName = GetDisplayconfigSourceDeviceName(displayPathInfo.sourceInfo.adapterId,
                     displayPathInfo.sourceInfo.id);
                 listRet.Add((targetName, sourceName));
             }
         }
     }
     catch (Exception ex)
     {
        
     }

     return listRet;
 }

相关辅助方法

  • GetDisplayconfigTargetDeviceName 方法:获取目标设备的详细信息,包括友好名称
  • GetDisplayconfigSourceDeviceName 方法: 获取源设备的详细信息,包括显示设备逻辑名称。
public const int ERROR_SUCCESS = 0;

public enum QUERY_DEVICE_CONFIG_FLAGS : uint
{
    QDC_ALL_PATHS = 0x00000001,
    QDC_ONLY_ACTIVE_PATHS = 0x00000002,
    QDC_DATABASE_CURRENT = 0x00000004
}

public enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY : uint
{
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = 0xFFFFFFFF,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000,
    DISPLAYCONFIG_OUTPUT_TECHNOLOGY_FORCE_UINT32 = 0xFFFFFFFF
}

public enum DISPLAYCONFIG_SCANLINE_ORDERING : uint
{
    DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
    DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
    DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
    DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
    DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
    DISPLAYCONFIG_SCANLINE_ORDERING_FORCE_UINT32 = 0xFFFFFFFF
}

public enum DISPLAYCONFIG_ROTATION : uint
{
    DISPLAYCONFIG_ROTATION_IDENTITY = 1,
    DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
    DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
    DISPLAYCONFIG_ROTATION_ROTATE270 = 4,
    DISPLAYCONFIG_ROTATION_FORCE_UINT32 = 0xFFFFFFFF
}

public enum DISPLAYCONFIG_SCALING : uint
{
    DISPLAYCONFIG_SCALING_IDENTITY = 1,
    DISPLAYCONFIG_SCALING_CENTERED = 2,
    DISPLAYCONFIG_SCALING_STRETCHED = 3,
    DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
    DISPLAYCONFIG_SCALING_CUSTOM = 5,
    DISPLAYCONFIG_SCALING_PREFERRED = 128,
    DISPLAYCONFIG_SCALING_FORCE_UINT32 = 0xFFFFFFFF
}

public enum DISPLAYCONFIG_PIXELFORMAT : uint
{
    DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
    DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
    DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
    DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
    DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
    DISPLAYCONFIG_PIXELFORMAT_FORCE_UINT32 = 0xffffffff
}

public enum DISPLAYCONFIG_MODE_INFO_TYPE : uint
{
    DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
    DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
    DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
}

public enum DISPLAYCONFIG_DEVICE_INFO_TYPE : uint
{
    DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
    DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
    DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
    DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
    DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
    DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
    DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
}

[StructLayout(LayoutKind.Sequential)]
public struct LUID
{
    public uint LowPart;
    public int HighPart;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
{
    public LUID adapterId;
    public uint id;
    public uint modeInfoIdx;
    public uint statusFlags;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_PATH_TARGET_INFO
{
    public LUID adapterId;
    public uint id;
    public uint modeInfoIdx;
    DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
    DISPLAYCONFIG_ROTATION rotation;
    DISPLAYCONFIG_SCALING scaling;
    DISPLAYCONFIG_RATIONAL refreshRate;
    DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
    public bool targetAvailable;
    public uint statusFlags;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_RATIONAL
{
    public uint Numerator;
    public uint Denominator;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_PATH_INFO
{
    public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
    public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
    public uint flags;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_2DREGION
{
    public uint cx;
    public uint cy;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
{
    public ulong pixelRate;
    public DISPLAYCONFIG_RATIONAL hSyncFreq;
    public DISPLAYCONFIG_RATIONAL vSyncFreq;
    public DISPLAYCONFIG_2DREGION activeSize;
    public DISPLAYCONFIG_2DREGION totalSize;
    public uint videoStandard;
    public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_TARGET_MODE
{
    public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
}

[StructLayout(LayoutKind.Sequential)]
public struct POINTL
{
    int x;
    int y;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_SOURCE_MODE
{
    public uint width;
    public uint height;
    public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
    public POINTL position;
}

[StructLayout(LayoutKind.Explicit)]
public struct DISPLAYCONFIG_MODE_INFO_UNION
{
    [FieldOffset(0)]
    public DISPLAYCONFIG_TARGET_MODE targetMode;
    [FieldOffset(0)]
    public DISPLAYCONFIG_SOURCE_MODE sourceMode;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_MODE_INFO
{
    public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
    public uint id;
    public LUID adapterId;
    public DISPLAYCONFIG_MODE_INFO_UNION modeInfo;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
{
    public uint value;
}

[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
{
    public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
    public uint size;
    public LUID adapterId;
    public uint id;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
{
    public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
    public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
    public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
    public ushort edidManufactureId;
    public ushort edidProductCodeId;
    public uint connectorInstance;
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
    public string monitorFriendlyDeviceName;
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
    public string monitorDevicePath;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public partial struct DISPLAYCONFIG_SOURCE_DEVICE_NAME
{
    public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)] 
    public string viewGdiDeviceName;
}
[DllImport("user32.dll")]
public static extern int GetDisplayConfigBufferSizes(
    QUERY_DEVICE_CONFIG_FLAGS Flags,
    out uint NumPathArrayElements,
    out uint NumModeInfoArrayElements
);

[DllImport("user32.dll")]
public static extern int QueryDisplayConfig(
    QUERY_DEVICE_CONFIG_FLAGS Flags,
    ref uint NumPathArrayElements,
    [Out] DISPLAYCONFIG_PATH_INFO[] PathInfoArray,
    ref uint NumModeInfoArrayElements,
    [Out] DISPLAYCONFIG_MODE_INFO[] ModeInfoArray,
    IntPtr CurrentTopologyId
);

[DllImport("user32.dll")]
public static extern int DisplayConfigGetDeviceInfo(
    ref DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName
);
[DllImport("user32.dll")]
public static extern int DisplayConfigGetDeviceInfo(
    ref DISPLAYCONFIG_SOURCE_DEVICE_NAME deviceName
);
[DllImport("user32", CharSet = CharSet.Auto)]
public static extern bool GetMonitorInfo(IntPtr hMonitor, ref MONITORINFO lpmi);
/// <summary>
/// </summary>
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto,Pack=4)]
public struct MONITORINFO
{
    /// <summary>
    /// </summary>            
    public int cbSize;

    /// <summary>
    /// </summary>            
    public ScreenHelper.RECT rcMonitor;

    /// <summary>
    /// </summary>            
    public ScreenHelper.RECT rcWork;

    /// <summary>
    /// </summary>            
    public int dwFlags ;
    /*[MarshalAs(UnmanagedType.ByValArray, SizeConst=32)] 
    public char[]  szDevice;*/
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
    public string DeviceName;
}

public static DISPLAYCONFIG_TARGET_DEVICE_NAME GetDisplayconfigTargetDeviceName(LUID adapterId, uint targetId)
{
    DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME();
    deviceName.header.size = (uint)Marshal.SizeOf(typeof(DISPLAYCONFIG_TARGET_DEVICE_NAME));
    deviceName.header.adapterId = adapterId;
    deviceName.header.id = targetId;
    deviceName.header.type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME;
    int error = DisplayConfigGetDeviceInfo(ref deviceName);
    if (error != ERROR_SUCCESS)
        throw new Win32Exception(error);
    return deviceName;
}

public static DISPLAYCONFIG_SOURCE_DEVICE_NAME GetDisplayconfigSourceDeviceName(LUID adapterId, uint targetId)
{
    DISPLAYCONFIG_SOURCE_DEVICE_NAME deviceName = new DISPLAYCONFIG_SOURCE_DEVICE_NAME();
    deviceName.header.size = (uint)Marshal.SizeOf(typeof(DISPLAYCONFIG_SOURCE_DEVICE_NAME));
    deviceName.header.adapterId = adapterId;
    deviceName.header.id = targetId;
    deviceName.header.type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME;
    int error = DisplayConfigGetDeviceInfo(ref deviceName);
    if (error != ERROR_SUCCESS)
        throw new Win32Exception(error);
    return deviceName;
}

示例代码

以下是 GetMonitorFriendlyName 方法的完整实现:

public static string GetMonitorFriendlyName(bool isPrimary)
{
    try
    {
        var screen = ScreenHelper.GetScreen(isPrimary);
        var targetDeviceNames = GeTargetDeviceNames();

        return targetDeviceNames
            .FirstOrDefault(m => m.Item2.viewGdiDeviceName.EqualsIgnoreCase(screen.DeviceName))
            .Item1.monitorDevicePath;
    }
    catch (Exception ex)
    {
        return string.Empty;
    }
}