【C++数据库】SQLite3数据库连接与操作

发布于:2025-03-29 ⋅ 阅读:(27) ⋅ 点赞:(0)

注意:本文代码均为C++20标准下实现

一、SQLite3库安装

1.1 安装库文件

【工具】跨平台C++包管理利器vcpkg完全指南

vcpkg install sqlite3

# 集成至系统目录,之前执行过此命令的无需再次执行
vcpkg integrate install

1.2 验证代码

在VS2022中新建控制台项目,测试代码如下:

#include <iostream>
#include <sqlite3.h>

int main() {
   
    sqlite3* db;
    int rc = sqlite3_open(":memory:", &db);
    
    if (rc == SQLITE_OK) {
   
        std::cout << "SQLite3 initialized successfully!\n";
        std::cout << "Version: " << sqlite3_libversion() << std::endl;
        sqlite3_close(db);
    } else {
   
        std::cerr << "Open failed: " << sqlite3_errmsg(db) << std::endl;
    }
    return 0;
}

运行结果:
在这里插入图片描述


二、数据库连接管理

2.1 文件数据库创建

sqlite3* db;
const char* filename = "mydatabase.db";

// 使用SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE组合标志
int rc = sqlite3_open_v2(filename, &db, 
                         SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, 
                         nullptr);

if (rc != SQLITE_OK) {
   
    std::cerr << "Cannot open database: " << sqlite3_errmsg(db);
    sqlite3_close(db);
    return -1;
}

连接标志说明

  • SQLITE_OPEN_READONLY:只读模式
  • SQLITE_OPEN_READWRITE:读写模式(需文件存在)
  • SQLITE_OPEN_CREATE:不存在时创建

2.2 连接池配置(基础版)

class DBConnection {
   
public:
    static sqlite3* get_connection() {
   
        static sqlite3* shared_db = nullptr;
        if (!shared_db) {
   
            int rc = sqlite3_open(":memory:", &shared_db);
            if (rc != SQLITE_OK) {
   
                // 错误处理...
            }
        }
        return shared_db;
    }
};

2.3 操作类基础版示例(DBConnection.h)

//DBConnection.h
#pragma once

#include <iostream>
#include <sqlite3.h>

class DBConnection {
   
public:
    static sqlite3* get_sqlite3_connection(const char* filename) {
   
        static sqlite3* shared_db = nullptr;

        // 使用SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE组合标志
        int rc = sqlite3_open_v2(filename, &shared_db,
            SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE,
            nullptr);

        if (rc != SQLITE_OK) {
   
            rc = sqlite3_open(":memory:", &shared_db);
        }

        if (rc != SQLITE_OK) {
   
            std::cout << "获取 Sqlite3 数据库连接创建失败。" << std::endl;
        }
        return shared_db;
    }
};

测试代码修改如下:

#include <iostream>
#include "DBConnection.h"

int main() {
   
    sqlite3* db = DBConnection::get_sqlite3_connection(nullptr);

    if (db) {
   
        std::cout << "SQLite3 initialized successfully!\n";
        std::cout << "Version: " << sqlite3_libversion() << std::endl;
        sqlite3_close(db);
    }
    else {
   
        std::cerr << "Open failed: " << sqlite3_errmsg(db) << std::endl;
    }
    return 0;
}

三、SQL执行基础

3.1 直接执行DDL语句

DDL(Data Definition Language,数据定义语言)​ 是 SQL 中用于定义和管理数据库结构(模式)的语句集合。它不直接操作数据,而是定义数据的存储结构和规则。
简而言之:数据库操作语句

//在数据库中创建一张表
const char* create_table_sql = R"(
CREATE TABLE IF NOT EXISTS users (
    id INTEGER PRIMARY KEY AUTOINCREMENT,
    username TEXT NOT NULL UNIQUE,
    created_at DATETIME DEFAULT CURRENT_TIMESTAMP
);)";

char* errMsg = nullptr;
rc = sqlite3_exec(db, create_table_sql, nullptr, nullptr, &errMsg);

if (rc != SQLITE_OK) {
   
    std::cerr << "SQL error: " << errMsg;
    sqlite3_free(errMsg);
}

3.2 带参数的表删除

bool drop_table(const char* table_name) {
   
    sqlite3_stmt* stmt;
    const char* sql = "DROP TABLE IF EXISTS ?;";
    
    if (sqlite3_prepare_v2(db, sql, -1, &stmt, nullptr) != SQLITE_OK) {
   
        return false;
    }
    
    sqlite3_bind_text(stmt, 1, table_name, -1, SQLITE_STATIC);
    int rc = sqlite3_step(stmt);
    sqlite3_finalize(stmt);
    
    return rc == SQLITE_DONE;
}

3.3 错误代码分类处理

自行处理相关错误信息

switch(rc) {
   
    case SQLITE_BUSY:
        std::cerr << "Database locked";
        break;
    case SQLITE_CORRUPT:
        std::cerr << "Database file damaged";
        break;
    case SQLITE_TOOBIG:
        std::cerr << "Data exceeds limit";
        break;
    // 其他错误处理...
}

使用sqlite3库提供的对应API

sqlite3_errstr(rc);

四、完善基础DBConnection

4.1 线程安全的完整代码

#pragma once

#include <iostream>
#include <string>
#include <vector>
#include <sqlite3.h>
#include <mutex>
#include <memory>

class DBConnection {
   
public:
    // 获取数据库连接(线程安全版本)
    static sqlite3* get_connection(const char* filename = "default.db") noexcept {
   
        std::lock_guard<std::mutex> lock(s_mutex);

        if (!s_shared_db) {
   
            const char* effective_filename = filename ? filename : "default.db";
            int flags = SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE;
            int rc = sqlite3_open_v2(effective_filename, &s_shared_db, flags, nullptr);

            if (rc != SQLITE_OK) {
   
                // 关闭可能的无效连接
                if (s_shared_db) {
   
                    sqlite3_close(s_shared_db);
                    s_shared_db = nullptr;
                }
                // 尝试内存数据库
                rc = sqlite3_open_v2(":memory:", &s_shared_db, flags, nullptr);
                if (rc == SQLITE_OK) {
   
                    s_current_file = ":memory:";
                }
                else {
   
                    std::cerr << "Failed to open memory database: " << sqlite3_errmsg(s_shared_db) << "\n";
                    s_current_file.clear();
                }
            }
            else {
   
                s_current_file = effective_filename